Set up a Dragon Ball Zeef server
Install Dragon Ball Zeef on Forge 1.7.10 from the Modpacks tab, then remove the operator accounts its server files ship and turn the whitelist on.
Dragon Ball Zeef is a Forge modpack for Minecraft 1.7.10 built around the Dragon Block C mod and the Dragon Ball franchise, with a tweaked story mode and five custom forms. It comes from the Zeefski videos. You install it on your server from the Modpacks tab using the pack's own server files, which are a separate download from the client pack.
Checked against Dragon Ball Zeef 2.5 on Forge 10.13.4.1614 for Minecraft 1.7.10, October 2026.
What the pack needs
- Minecraft 1.7.10 with Forge 10.13.4.1614. The server files name both in their
variables.txt. 1.7.10 is old enough that the panel runs it on Java 8, and it picks that for you. - Memory. The pack's page gives no RAM figure. The server files carry a sample launch line with 4 GB, which is a reasonable starting point. For a rough size by player count, see how much RAM a Minecraft server needs.
- The same pack for every player. Each player installs Dragon Ball Zeef 2.5 from its CurseForge page or the CurseForge app. Dragon Block C and the pack's other mods have to be installed on both sides.
Install the pack
- Open your server and choose Modpacks under Content in the left rail.
- In the source chip row at the top of the tab, press CurseForge and search for
Dragon Ball Zeef. - Press Install on Dragon Ball Zeef. The popup should read Forge, Minecraft 1.7.10.
- Keep Take a backup first ticked. The server files include their own
worldfolder, so your current world is replaced. If the popup shows Keep my world, settings and player lists, tick it to keep your own world instead. If it shows a note about your world's Minecraft version in its place, your world is newer than the pack (1.7.10) and cannot be kept: the pack starts a fresh world and your old one stays in the backup. Tick Start the server when it's ready if you want the server to start by itself. - Press Install and reinstall. The server files are a download of about 116 MB.
Check your operators before anyone joins
The server files ship an ops.json that already lists four operator accounts at permission level 4. They were set by the pack's makers, not by you. If you ticked Keep my world, settings and player lists at install, your own ops.json was kept in its place.
- Open the Players tab and press Operators.
- Remove every account you did not add yourself, using the remove button on its row.
- Press Make operator and add your own account if it is not listed.
Unless you ticked Keep my world, settings and player lists, which puts your own server.properties back, the pack's server.properties sets white-list=false, so anyone with your address can join. Stay on the first tab of the Players page. It reads Players while the whitelist is off and Whitelist once it is on. Press Add for each of your players, which opens the Add to whitelist window, then press Turn whitelist on in the page header. If the list is empty the panel warns you first, because an empty whitelist locks everyone out, you included. How to whitelist players and set operators has the full steps.
First start
Press Start on the Console tab. If the Minecraft EULA has not been accepted, the panel asks for it. The server is up when the console prints a line ending in For help, type "help" or "?". Your address is in the left rail under Server address, and connect to your server for the first time covers adding it in Minecraft.
Common problems
- Mod mismatch on join. The player's pack version differs from the server's. Both need 2.5.
- The install stops while unpacking. Your plan's disk may be too small. Check Disk Analyser, free some space and install again.
- The server runs out of memory. Watch the RAM card on the Console tab, and move to a bigger plan if it stays full.
- A solid colour covers the screen on the client. That happens on the player's side, not the server's. The pack's page suggests the CoreTweaks mod for it.
Was this guide helpful?
Related guides
Set up a Mineshafts & Monsters server
Set up Forge 1.16.5 in JAR Manager, upload the Mineshafts & Monsters server pack over SFTP, apply the readme's server.properties lines, then join.
Set up a Craft to Exile Dissonance server
Install Craft to Exile: Dissonance on Forge 1.15.2 from the Modpacks tab using its CurseForge server files, then start the server and fix common problems.
Set up an Arcadia RPG server
Install Arcadia [RPG] v3.8.2 on Forge 1.20.1 from the Modpacks tab using its server files, check the RAM and disk it needs, then start the server.
