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PalworldFiles & Backups

Reset Your Palworld Server World

Start a new Palworld world by backing up, stopping the server and deleting the world folder in the File Manager, with your settings and passwords kept.

Updated 3 min read

Resetting a Palworld world means deleting its save folder so the server builds a new one on the next start. Every base, Pal, character and structure in the old world goes with it, while your server name, passwords and World Settings stay as they are. Pocketpair's server guide does not describe a reset, so these steps rest on how our panel and the save folder are laid out, which we checked on a live server.

Checked against Palworld 1.0.5 and Pocketpair's server guide for 1.0.4, October 2026.

Decide what you are resetting

  • The whole world, as a fresh start. Follow this guide.
  • Only the players. Keep the map and bases and clear the characters with Reset player data on your Palworld server.
  • Only the settings. Press Reset to defaults in the World Settings tab, then Save settings. Nothing in the world is touched.

Reset the world

  1. Open the Backups tab and press Create backup. This is the only way back, since a deleted world folder is gone. If your plan's backup slots are full, Download the backup you want to keep first. How to create and restore backups explains the slots.
  2. Open the Console tab, press Stop and wait for the status to read Offline. Palworld writes to its save files while it runs, so never delete them on a running server.
  3. Open the File Manager and go to Pal/Saved/SaveGames/0/.
  4. Find the world folder, which is named with a 32-character ID, and open it once to check you see Level.sav and LevelMeta.sav. A Players folder appears there only after someone has joined, so a brand-new server has none.
  5. Delete the world folder from its row menu and confirm.
  6. If you have turned on In-game Backup Saves in the Startup tab, look before you delete. Pocketpair says that option writes its backups to a backup directory inside the save data directory, so they may go with the folder.
  7. Press Start in the Console tab. The server comes online with an empty SaveGames/0/ folder. At its first autosave (every 120 seconds by default, the Autosave Interval (seconds) in Startup) it creates a new world in a folder with the same ID as before, holding a fresh Level.sav and LevelMeta.sav.

Players join the same address. Pocketpair has said a character is bound to its world, so they make new characters, and nobody keeps anything from the old world.

Warning

Do not use Reinstall in Settings to reset the world. The egg's installer only downloads the game files again and swaps PalWorldSettings.ini for a default copy, renaming your old one to PalWorldSettings_<date>.ini. It is not built to delete the save folder, and it undoes your settings.

If the same world comes back

Pal/Saved/Config/LinuxServer/GameUserSettings.ini has a DedicatedServerName= line holding the world folder's ID, and the community migration tools say the server picks its world by that name. A reset leaves the line alone, which is why the new world reuses the same ID. If you still see old data, check that no second world folder is sitting in SaveGames/0/ and that you deleted the one that line names.

Start the new world well

Take a Create backup once the new world has loaded, so you have a clean starting point. If you want different rules for this run, set them in the World Settings tab before players join. The rates, death penalty and PvP options are all there. Save while the server is offline, then press Start. Palworld server settings and best presets explains what each one does.

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