ValheimMods & Plugins
Change Valheim Plus settings on your server
Edit the Valheim Plus config file: enable a section, then change carry weight, teleport rules, enemy scaling, workbench range and building limits.
Everything Valheim Plus does is switched on and tuned in one settings file on your server. Carry weight, enemy scaling, teleport rules, workbench range and building limits all live there, in sections you enable one at a time. Because the server sends its settings to joining players, you only edit the file once.
Checked against ValheimPlus 10.4.0.0 (the Grantapher fork) on Valheim 1.0.20, October 2026. Install it first with Install Valheim Plus on your server.
Open the settings file
- Start the server once after installing Valheim Plus, so it creates its settings. The mod's notes say the file appears the first time the server starts.
- Click Stop in the dashboard. Most settings only take effect when the game starts, so edit while it is off.
- Open the File Manager, go into
BepInEx/configand findorg.bepinex.plugins.valheim_plus.cfg. It is a.cfgfile, not a YAML one. - Double-click it, or select it and click Edit.
The file is plain text with sections in square brackets, such as [Items], and key = value lines under them. BepInEx describes its config files as using "TOML-like syntax", and each setting has a comment above it explaining what it does.
Turn a section on, then change a value
Each section has an enabled key. The notes say all settings ship turned off, so a change under a section is ignored until you set that section's enabled to true. The [Server] section is the exception: it is on by default.
- Find the section you want, for example
[Items]. - Change
enabled = falsetoenabled = true. - Change the keys underneath. Leave the ones you don't want at their defaults.
- Click Save, then Start the server and watch the Console for errors.
Examples that answer the common requests
These keys and defaults come from the mod's own source for 10.4.0.0.
For example, to let everyone teleport with metals, enable [Items] and set noTeleportPrevention = true. To make monsters tougher for each extra player nearby, raise gameDifficultyHealthScale under [Game].
Every other setting is in the file with a comment, and the full feature list is in the mod's README on its Thunderstore page. The mod's notes say its advanced building system still can't build in dungeons or other no-build areas, so don't expect a setting to open them up.
What your players see
With serverSyncsConfig on in [Server], which is its default, players joining get the server's values and their own file is left alone. The notes say keybinds, HUD options and field of view always stay the player's own. The same [Server] section holds enforceMod, which requires everyone to run the same Valheim Plus version, so leave both at their defaults.
Common problems
- A change has no effect. The section's
enabledis stillfalse, or the server was running when you saved. Fixenabled, then stop and start the server. - The file isn't there. Valheim Plus hasn't started yet. Check Installed in the Mods tab, restart, and look at the Console for load errors.
- A player says their game plays differently. Check they have the same Valheim Plus version, and send a fresh code from Export for players.
- You want everything back to normal. Stop the server, delete the
.cfgfile, then start again. Valheim Plus writes a fresh one when the file is missing.
Related guides

Install Valheim Plus on your server
The original Valheim Plus stopped updating in 2022. Install the maintained 10.4.0 fork from the Mods tab and keep players on the same version.
4 min read
Update mods on your Valheim server
Check Thunderstore for newer mod versions in the Installed view, update one or all, keep your settings, and send players a fresh code afterwards.
4 min read
Install a modpack on your Valheim server
Install a Thunderstore modpack from the Mods tab, know the 30-mod limit before you pick one, and give players the matching list.
4 min read